00001 00005 /* 00006 * Author: David Woolford, 11/06/2007 (woolford@bcm.edu) 00007 * Copyright (c) 2000-2006 Baylor College of Medicine 00008 * 00009 * This software is issued under a joint BSD/GNU license. You may use the 00010 * source code in this file under either license. However, note that the 00011 * complete EMAN2 and SPARX software packages have some GPL dependencies, 00012 * so you are responsible for compliance with the licenses of these packages 00013 * if you opt to use BSD licensing. The warranty disclaimer below holds 00014 * in either instance. 00015 * 00016 * This complete copyright notice must be included in any revised version of the 00017 * source code. Additional authorship citations may be added, but existing 00018 * author citations must be preserved. 00019 * 00020 * This program is free software; you can redistribute it and/or modify 00021 * it under the terms of the GNU General Public License as published by 00022 * the Free Software Foundation; either version 2 of the License, or 00023 * (at your option) any later version. 00024 * 00025 * This program is distributed in the hope that it will be useful, 00026 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00027 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00028 * GNU General Public License for more details. 00029 * 00030 * You should have received a copy of the GNU General Public License 00031 * along with this program; if not, write to the Free Software 00032 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00033 * 00034 * */ 00035 00041 #ifndef emdata__gl_h__ 00042 #define emdata__gl_h__ 00043 00044 //public: 00046 // * @return the texture id used in the call to glBindTextures 00047 // */ 00048 //unsigned int gen_glu_mipmaps() const; 00049 // 00051 // * @return the texture id used in the call to glBindTextures 00052 // */ 00053 //unsigned int gen_gl_texture() const; 00054 // 00056 // * @return the texture id used in the call to glBindTextures 00057 // */ 00058 //unsigned int render_amp8_gl_texture(int x0, int y0, int ixsize, int iysize, int bpl, float scale, int mingray, int maxgray, float render_min, float render_max,float gamma,int flags); 00059 // 00061 #endif //emdata__gl_h__