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emdata_gl.h

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00001 
00005 /*
00006  * Author: David Woolford, 11/06/2007 (woolford@bcm.edu)
00007  * Copyright (c) 2000-2006 Baylor College of Medicine
00008  *
00009  * This software is issued under a joint BSD/GNU license. You may use the
00010  * source code in this file under either license. However, note that the
00011  * complete EMAN2 and SPARX software packages have some GPL dependencies,
00012  * so you are responsible for compliance with the licenses of these packages
00013  * if you opt to use BSD licensing. The warranty disclaimer below holds
00014  * in either instance.
00015  *
00016  * This complete copyright notice must be included in any revised version of the
00017  * source code. Additional authorship citations may be added, but existing
00018  * author citations must be preserved.
00019  *
00020  * This program is free software; you can redistribute it and/or modify
00021  * it under the terms of the GNU General Public License as published by
00022  * the Free Software Foundation; either version 2 of the License, or
00023  * (at your option) any later version.
00024  *
00025  * This program is distributed in the hope that it will be useful,
00026  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00027  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00028  * GNU General Public License for more details.
00029  *
00030  * You should have received a copy of the GNU General Public License
00031  * along with this program; if not, write to the Free Software
00032  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
00033  *
00034  * */
00035 
00041 #ifndef emdata__gl_h__
00042 #define emdata__gl_h__
00043 
00044 //public:
00046 // * @return the texture id used in the call to glBindTextures
00047 // */
00048 //unsigned int gen_glu_mipmaps() const;
00049 //
00051 // * @return the texture id used in the call to glBindTextures
00052 // */
00053 //unsigned int gen_gl_texture() const;
00054 //
00056 // * @return the texture id used in the call to glBindTextures
00057 // */
00058 //unsigned int render_amp8_gl_texture(int x0, int y0, int ixsize, int iysize, int bpl, float scale, int mingray, int maxgray,   float render_min, float render_max,float gamma,int flags);
00059 //
00061 #endif  //emdata__gl_h__

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